The Hollow (Netflix) 2018 Review

The Hollow Review Image

Rating: 8/10

I have never binge watched an entire series at one go before (yes, go ahead and judge me) even while watching immersive worlds like Game of Thrones, countless fight scenes in anime, and the revolutionizing story of how a high school girl committed suicide. Yet I randomly opened this series up on a random Sunday morning, and guzzled it down entirely, relishing the final bits with absolutely no regrets.

I’m a huge fan of cartoons, especially the ones that somehow made more sense as I grew older (Justice League and Avatar anyone? Maybe a bit of Spongebob too?) and I felt I would not have appreciated this series as much as I would have had that Sunday afternoon. It was engaging, witty enough for kids to understand, and fun for the family.



The Hollow (not to be misspelled as The Hallow #truestory) is a mystery-esque show where our protagonists wake up in the middle of nowhere and try to determine who they were and where home was by trying to move forward and unravel the mystery of how they arrived at this particular world that consists of magic portals, talking trees, and even Death himself prancing around on his horse.

The Hollow_2.PNG
Who I greet every Monday morning

The 3 main characters, Adam, Kai, and Mira, wake up in a ‘cell’ not knowing where they were, and soon realise they need to solve puzzles to proceed. Along the way, they discover that they each have their own ‘superpowers’ that can help them in their quest to find out where they are and to return home. Equipped with nothing but their clothes on their back, our young heroes rely on their quick thinking, wit, and logic to solve issues such as from being chased by 3 demon dogs all the way to stealing a branch from some tera cotta monks so as to return it to a talking tree.


Besides the awesome art that took me back to the early 2000’s, what really drew me to the show was that the first few episodes distinctively made me feel like I was in a game due to its emphasis on how the puzzles and slightly less on character development. While it was definitely not something you’d expect from any cartoon series or show, it was a refreshing change for a gamer like me.

The Hollow_1.PNG(Check out that heavy outline ❤ )

My initial fears were that I was committing myself to a sub-standard series on my fantastic Sunday morning, which would then pile on to my list of life regrets. However, the feeling of watching some kids in a virtual escape room was an interesting concept that I rightly invested in.

It may feel underdeveloped and slow at the beginning; give it a chance, I promise it won’t disappoint.


At the end of the show, I did feel that there were many unanswered questions, nonetheless,  I do feel that the unique plot and adventure that I had the privilege of taking with our heroes was a rewarding one. Not extraordinary for sure, but it left my eyes well feasted (once again- loved the simple graphics), and my mind at ease knowing that my Sunday was well spent.


Battle Royale Games: How did they do so well?

Okay, so what comes into mind when you think about Battle Royale games? If your answer isn’t Fortnite or PLAYERUNKNOWN’S BATTLEGROUNDS (PUBG), do feel free to come out of the well anytime now.

With these two titles gaining traction faster than the speed of a gamer’s keyboard flying across the room when he ends up in the second spot in any of these games, it is no wonder Battle Royale games are making a major market breakthrough for gamers, streamers, and spectators alike.

b433e675-e49c-49a3-a7ef-953c336b24c7 Divinity 2 beats Fortnite and PUBG at Gaming BAFTAS

For those of you who are not too familiar with what Battle Royale games are, it is a type of survival game genre where the main aim is to be the last man standing by eliminating other competitors (Think Hunger Games, but in this case, everybody pays money to be a tribute, and spends the next few hours re-volunteering to do it all over again). The concept includes elements of your typical survival game such as exploring an open world, scavenging for items and weapons which are randomly located around the map as well as interacting and competing with other players – and then, killing and looting the hell out of them.

Because of its random nature, a Battle Royale game mostly lacks a fixed story line or a specific route which players must take, such as in your single-player games. There is no precise destination to go or even any time limit as to how long you can play.

Battle Royale Games have been gaining more attention recently so we thought we listed down some of the reasons they’re so popular – before the hype dies down. Here are some major reasons as to why Battle Royale games are such a big hit – and maybe why you should hop on the bandwagon:

  1. Free And Easy

Did you know Fortnite’s free now? You can start playing it right now without paying. But hey, we’re not talking about these games being free in the literal sense (because no, not all of them are and let’s not get started on microtransactions. Game devs gotta eat too y’know).

You get total freedom when playing these games! As mentioned, Battle Royale games are simple to play and easy to understand. No time limit, no storyline, just survive. Players are free to roam in an “open world” concept and choose what items to pick up, places to explore and of course, who to kill.


  1. Mega Ego Boost

“WINNER WINNER CHICKEN DINNER!” – and with that, those words can change your entire mood or even make your entire day better!

To be the last player standing would mean you have to be better than everyone else – you had to be the best. Playing Battle Royale games can really make one more motivated and determined in improving their skills and winning more matches.

And the thrill of winning a match can be addictive and a real ego and confidence booster! Winning a game is probably just as fulfilling as being the only one asking the girl out.



  1. It’s Like The Real World, Just That We’re All In A Game

“Greetings, fellow traveller…” No! You’re not playing with RPGs or AIs – you’re playing with real-life people so expect a lot of swearing and finding out who slept with whose mother.

And when you play with other humans, interactions during the games feel more realistic and every match and encounter is unique in nature, thus, surprising all the time, even though its essentially the same game! You’ll never get bored, especially since your starting point during a Battle Royale game tends to be random and hence, you can end up in a new area every time and meeting new players (and dying different ways, like me.).


Accurate representation of me in a PUBG game

  1. It’s the Age of Streaming

Remember that monumental game Fortnite’s biggest player, Ninja, had with the rap artist, Drake? You probably caught it on Twitch, right?



And if you don’t know what Twitch is, you’re missing out because forget your usual viral videos posted online, we’re entering a new age of live entertainment – streaming.

Most Battle Royale games give us the opportunity to broadcast our games live to everyone else through streaming, which also allows us to watch games played by others, including our favourite celebrity gamers. And of course, who doesn’t want attention? Joining the ranks of other self-absorbed social media platforms such as Instagram and Facebook, streaming lets us showcase and share our gaming experience with others and eventually, encouraging them to join the fun. Also, if we happen to be playing a good game or our skills are just impressive and worthy of everyone else’s attention, we might just stand a chance to be recognised and gain popularity over time (but of course, not everyone will. Somehow people started leaving my stream after realising I’ll never survive past the first circle)

  1. Anything Funny Is Worth Mentioning

And because you can stream, it means you can capture your most hilarious moments! Let’s face it – another major reason why Battle Royale games get popular is because of all the funny situations you can end up in!

Being shot in the head by some unknown sniper? Getting into unnecessary fights? Pulling out the wrong weapon? Wasting your building materials (in Fortnite, that is)?

And yeah, all those things would definitely NOT sound as funny in the real world. But they are in the game. And there’s nothing like sharing your “epic fails” with others or laughing at someone else’s!



So yeah, those are all the reasons. Well, of course, not all – I’m sure there’s plenty more. But these are what we think are the main aspects of Battle Royale games that make them so addictive and enjoyable to play. But will the fad eventually die down?

Maybe not anytime soon as according to IGN, there are currently more Battle Royale games in development and aimed to come out in 2018. So while more prominent games such as Fortnite and PUBG may start to get less popular over time, the whole genre might still be pertinent in the online gaming community. Looks like you could still join in the fun!

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7 E3 Games That Had Me Totally Psyched


So in case you have been living under a rock this entire time, E3 just came and went. If you want to take a look at all the games that were showcased, check out here:

Here are 7 games that I personally am super-hyped about, and can’t wait to just beta-test them right now.

(So can I has betakeys please?)

1.  Spiderman


This one was for sure on the list. We had a few great Spiderman games, most notably Spiderman 2 and Ultimate Spiderman, which gave us some of the most wholesome experience of being able to web-swing around the city. It truly captured the essence of why one would pick up a superhero game in the first place, which is precisely because I want to feel like that particular superhero.

Kudos definitely to the Batman Arkham series for allowing us to feel what it is like to be Batman. In case you haven’t read a past review of mine about that series, check it out here.

Meanwhile, the gameplay trailer for Spiderman shown in E3 is here.

Yes, I knew that Spiderman on PS4 was announced some time ago, but to actually see the gameplay in action made me even more hyped to get that game. It was a lovely mix of the free-play that is Spiderman, where you can webswing around and choose to whether punch up or web up your enemies and much more. Granted, there was a bit of Arkham elements imbued in the game where it starts off immediately with a stealth sequence. However, stealthy Spiderman isn’t all too bad, especially if you have played Spiderman: Shattered Dimensions and experienced Spiderman Noir.


Overall, looks like a very promising Spiderman game which I’ve been waiting for since Ultimate Spiderman.

2. A Way Out


Interestingly enough, I feel this is a very underrated gem within the mass of new games. Just the concept alone got me sold.

It reminds you of a Monkey-Island style of gameplay, where it isn’t mostly action-based but based on your wits and how you approach problems in an unorthodox way.

It starts off in a prison cell, where you and a friend has to device a way to break out. After you break out, it seems like you need to do much more such as getting rid of pursuers by driving away or shooting at them.


The feature of this game is that while you go around and solve problems in the game, you need to solve them with the second player while maintaining a high level of cooperation. For example, based on the trailers, there is an instance where one player had to distract the guard and the other infiltrate a particular area.

As such we can see new dynamics when it comes to cooperative gameplay, and I certainly look forward to seeing what kind of level-design A Way Out has. Check out the preview here.

3. Fortnite


Probably the art alone was enough to get me hooked. This game is like a cross between Overwatch and L4D. In other words, this game was very similar to Orcs Must Die. You can choose different classes when a game starts. Some of the classes mentioned were the Ninja, Soldier and Construction Worker. Basically, the idea of the game was to work together with your team to scavenge for materials to build a base so that you can protect yourself from zombie attacks.


The concept isn’t entirely radical, where we already have a few similar concepts. However. The idea of having different classes, a sassy art style, and a new cooperative gameplay genre will certainly entice me to keep my eyes peeled on this gem. Gameplay preview during E3 is here.

4. Monster Hunter World


Just check out the trailer! I have never been a huge Monster Hunter fan. But when I saw this I knew this was going to be big. Hell, I’m willing to go hardcore for this.

In case you don’t already know, Monster Hunter is like an instance-like RPG that allows you to go into missions with friends, kind of like Diablo. You go into the main town to get your equipment so that you can take on contracts to hunt monsters down.


The idea of it porting onto PC opens the possibility of more difficult yet exciting quests, therefore leading to a higher amount of cooperation between players. After all, Monster Hunter fans all know that big monsters aren’t easily taken down by tanking-and-spanking as each monster needs to be taken down in their own delicate way.

The world itself looks amazing, with plenty to explore. Coupled with minimal loading times, this is a game definitely to watch out for.

5. Mario + Rabbids Kingdom Battle


This is too cute to ignore. As much as I’m avoiding the Switch (and even avoiding Skyrim on Switch), this game certainly caught my eye.

The biggest aspect too hard not to notice is two franchises blended together: Ubisoft’s Raving Rabbids, and Nintendo’s Mario. They come together to form what looks like a combination of the exploration mechanics of Sonic The Hedgehog and the turn-based combat of Final Fantasy Tactics.


This makes for a very interesting genre. Rabbids has always been a “Party Game” genre, where you invite a few friends over to your house to play minigames while laughing at the Rabbids and how cute they are. Now, it seems like they overhauled the gameplay, where there are still elements for mish-mash fun and also some elements of hardcore gameplay.

I personally love the fighting cutscene shown by Nintendo’s Shigeru Miyamoto, as there are so many random elements in it such as jumping on your teammates, shooting from corners, etc. Check it out here.

6. Skulls and Bones


Who can forget one of the iconic reveals by Ubisoft. There is a bit of bias in this choice, as this is a game claimed to be developed in the country I come from. Being a small country, a AAA title developed by Singapore is no small feat. Yet, I must say I was very impressed and proud when the game was revealed.

Skull and Bones has a simple concept, especially after you have played Assassin’s Creed 4: Black Flag. Navel combat looks the same and is now improved upon, with new classes of pirate ships and seemingly more options to sink your opponents.


This is, after all, a very logical leap: If the assassins are going to move to other places like London and Egypt, the navel combat battle system should be used somewhere else.

Graphics are incredible, and PVP reminds me a little bit of World of Tanks where you use pirate ships instead. Cooperation looks to be more important here as the fleet looks more daunting to go against as compared to a single frigate. Hopefully more details can be revealed soon, as this project is looking to be amazing.

7. Anthem


Anthem was another huge game to be released and the hype for it was incredible. A new studio within EA, Bioware is set to make one of the biggest open world out there for gameplay and looks like a Destiny-style game. Not much of the gameplay was revealed but we saw glimpse of flight as well as combat.

Graphics were fantastic as well, and certainly I am hyped for this.

So that was all for my top picks for E3 2017. What were your favourite games that you were looking out for? Leave them in the comments below!

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Pokemon GO: How did the Hype Die Down



Pokemon GO, whether you like it or not, took the world by storm during its release. It didn’t contain breakthrough-level technology (AR and Location-based gameplay have been in the market for some time), but it had a place close to our hearts being the talk of all media and the hype of mobile gamers young and old.

Maintaining its position as the top app for a solid few months, Pokemon GO looked like it was the game of the future.


Source: App Annie

And then came nothingness, at least in where I live. People stopped playing it, save only the most hardcore fans.

So what did Pokemon GO do wrong? It successfully tapped into the Pokemon franchise and made billions fall in love with it, so what happened?

My answer? Failing to capitalize on the one key insight about the Pokemon universe.

You see, people love catching Pokemon. And evidence also suggest that people love physically walking around to do it too. However, it turns out that “Catch em all”, albeit the main slogan for this entire franchise, isn’t the main reason why people play Pokemon in the first place.

Before Pokemon GO, Pokemon games were present in the Nintendo consoles (Gameboys, etc). When the game starts, there is always a huge speculation and debate on which starter Pokemon to choose.


Charmander, Squirtle, Bulbasaur / Cyndaquil, Totodile, Chikorita / Torchic, Mudkip, Treecko

Those were the hardest choices. But once you made that choice, there was no going back. Most importantly, you stuck with that critter for the rest of the game.

That was exactly what Pokemon GO needed. Yes it could do with battling, or trading, etc. But the Pokemon universe was fun because you made an adventure with your starter Pokemon and added new Pokemon into your party. In Pokemon GO, you started with the initial 3 Pokemon, but shortly after you had to get rid of them because they were just too low in CP.

Pokemon GO shortly noticed this, and introduced buddy Pokemons, but it was too late. The hype was already dipping, and shortly after, Pokemon GO lost all its former glory.


So there you have it! Do you agree with me? Leave your comments down on why you think Pokemon GO lost its initial momentum.






Power Rangers Twitch Marathon: The Future of TV


Almost a month ago, Twitch premiered a Power Rangers Marathon, where all the episodes of all the Power Rangers franchise were aired back to back.

For nostalgia-suckers like myself, this was certainly a treat. To watch one of the best shows that you watched growing up for free? Definitely not an opportunity to be missed.

Let’s skip the memes and the Bulk and Skull moments a bit. As much as “BLLBLLBLBLBLLLBLL” and “Billy afk” was funny as hell, right here we can be looking at the advent of “New Television.”

Source from:

With over 45,000 viewers watching ONLY the Mighty Morphin portion (admittedly still the best over the rest), over 13 million views in total, and a whopping 60,000 viewers watching the debut of the Green Ranger alone, this can spark a new era where watching content isn’t based only on what the broadcasting station brings to you, but clearly attributed to something else.

Let’s be honest, as much as the Power Ranger shows were nostalgic and entertaining, other elements such as the storyline and the graphics pales in comparison with the shows we have today. Granted, they were set in the past. But we can safely say that Power Rangers was in itself better than shows like ‘Sherlock’, ‘Breaking Bad’, and even the latest ’13 Reasons Why’? These shows have incredible storylines and in turn received incredible traction. So why is it that it was the Power Rangers got the hype that even broke Twitch?



For starters, you can play the Nostalgia card, and the fact that the movie was coming up. But that means nothing for the future of television. There are only so many old shows you can air before you need new content.

Here’s my theory:

Twitch Chat.

Woah. You’re going to stop me there all of a sudden, and call me out for mentioning something that is seemingly so small and pointless that shouldn’t be attributed to that massive success Power Rangers experienced. After all, Twitch chat has been there since Twitch started, and chatting functions were there since the times of MSN. So why this time round?

Image result for twitch chat power rangers

This is born on a simple insight that has prevailed since generations ago: it is always better to watch a show with friends than alone. When families and friends were more closely-knitted, people would do simple things like go over to a friend’s place to watch sports, or sisters hanging out at home to watch soap operas.

Fast forwarding to recent times, people actually tweeted while watching shows, such as to their friends or simply about the show to their followers. Platforms such as Twitter would track these tweets and subsequently rated the show using proprietary platforms.

Twitch chat allowed you to basically talk to people who are watching the same content as you. This, of course, gave rise to all the memes from that marathon alone. But if we dig deeper, we can see how people communicate, and how we love to simply talk during a show. We can joke, give insights, or simply tell the viewers what we already know “GREEN RANGER INCOMING”, “WHITE RANGER POWER”, etc.

As such, Twitch chat has become our social place where we can watch TV with people ‘next to us’. This used to apply mostly to the live-streaming content creators and their audience, where streamers will stream video games and the viewers will talk directly to the streamers or within themselves. However, this time round, the actors still do not interact with the audience. Yet, the abundance of social interaction within the viewers fuel the hype, and as the word-of-mouth spreads, more viewers tune in, and we create the chain effect from there.

Am I saying Twitch is the next big thing? Definitely not, but the possibility is there. However, what we can look towards, especially for new content creators, is that community interaction is just as important, if not more. Additionally, with the state of technology that the world is currently in, it makes is so much easier to actually create the landscape for this type of interaction.

Like it or not, the function of a chat, similar to Twitch chat, can potentially fuel the new change in television, where viewers can talk to each other while watching the same show with its being aired, even though they are many miles away.

Just don’t be toxic though, mkay? With that said,




Why I Bought Overwatch


The last weekend was quite highly anticipated for some gamers, and that’s because it was the launch of Blizzard’s new FPS: Overwatch. With plenty of marketing budget and Open Beta test results that shot through the roof (even more than that of The Division and Destiny), Overwatch generated so much hype that people queued 2 hours just to get a free goodie bag of it (more on that later).

So if you’re still like some of us, you’re probably still wondering to yourself, “Should I buy this game?”

Fair question.

After all, we’ve been spoilt with awesome games in 2015 and 2016 that were mostly free, including Blizzard’s  Hearthstone, which is still immensely popular. Why then, should we pay this much for a FPS, when Steam’s Counter Strike: Global Offensive, is at $15 and Team Fortress 2 is free?

Closed Beta

In comparison: The Division (6.4 million players), Battleborn (2 million players)

I played the open beta for Overwatch. Granted, I only played for 1 day. However, I was mostly hit by 2 main facts:


The niche covered by Overwatch is very similar to Team Fortress 2 and Battleborn (not really Counter Strike) as it’s a fun-and-colorful FPS and each class/playable character is very unique.


In each of these games, there are characters that can go offensive, defensive and support. They each play different roles and you need a good combination of each of them for a well-balanced team. However, players will soon realize that a well-balanced team doesn’t necessarily guarantee victory all the time.

You would think Overwatch would fall short when compared to the already well-established TF2. But the graphics, the quirkiness of the characters and the skill curve give players an unfamiliar but warm embrace each match as they try and experiment new characters. It’s the same same, but different.

On first impression, the big difference between OW and TF2 is the number of characters you can try and also the huge variety of powers in the game. TF2 focuses on traditional powers: Healing, rockets, flamethrowers. OW focuses on very unique powers: We have characters that can put up shields, fly around, throw shurikens, pilot a robot (and thereafter, send it in to explode) and a final ‘Bankai’ to blast your enemies into oblivion. It’s a well needed update of all the possible things a person can do in an FPS. Furthermore, the graphics are bright, colorful and cartoony, making it a less intense and ‘gritty’ shooter than CS:GO, Battlefield, and the CoD series.

This girl can literally fly around the map and rain rocket barrages all day. And that’s how you thrust your ideas forward.

The number of characters, as mentioned, are enormous (for a FPS). We have 21 characters to choose from, with a well-balanced number in each role (Offense, Defense, Tank and Support). The fun part (at least for me) would be trying out each character and then re-learning another character as you keep playing them.

Overall, it was a very entertaining game. The gameplay was well thought through and character development was top notch. You should seriously take some time to read their lore!

Combined with a hugely successful marketing campaign, Overwatch is a game bound to impress.

But US$40 is a lot of money for a game!

There’s lasers too! Don’t forget lasers!

Fair point. It takes a bit of investment to play this particular game. Furthermore, if you compare it to its counterparts TF2 and CG:GO, its a tad expensive. However, if you compare it to the entire video game market, there are games roughly around US$40-US$60 a game. The price you’re getting for a game that has high replay value is pretty worth it.

Don’t get me wrong: I would never advocate a WoW subscription. It is admittedly on the more expensive side and it’s something I would not try to convince someone to pay for, albeit it being a pretty fun game. But the initial price for OW is pretty worth it. Even Guild Wars 2 back then costed quite a penny to play, but the gameplay was worth it, and there were no subscriptions as well.

I’d rather play TF2 and Battleborn!

Tracer judges you silently

For me, I’ve never played Battleborn so I can’t really comment on it’s gameplay. However, they are reported to be on the decline:


For TF2, it’s not that it’s worse than OW. It’s just that its ‘relatable’.

I know. That’s a horrible reason.

The thing is when I play video games, I want to be ‘immersed’ into a new world. A world I could never be a part of. TF2 fulfilled that niche, but only for a short period of time. After playing it for a while, it felt no different from CS. For OW, with its many different skills and possibilities in-game, there is a much different experience. This is probably compounded by the fact that there are so many characters for you to choose from. All in all, both games are very different.

Is the world playing it?


What an understatement.

As mentioned previously, I had to queue 2 hours just to get into the Capitol Theatre only to queue another 2 hours to get a free loot box.

After much agony, I gave up. Whoops.

But the point is, the amount of awareness that entails with this game is immense, almost comparable to CS (and c’mon it’s a Blizzard game). Despite it being a pretty penny, many people don’t see the pinch in paying for it. And neither do I.

Overall, good game, delightful graphics, fun and immersive gameplay.

And lastly but certainly not the least: the characters are sexy. Both male AND female characters. A huge hit for the fanboys, as you can play sexy chicks and/or act as the cool dude at the same time.


Definitely a 5/5 star from me. This game is set to impress.




Batman Arkham Series: The best video game series that you MUST play.


I have some friends who asked me what is a good PC game to start with. After all, I’ve never owned a single console in my life. (I had a Wii, and let’s not talk about that.)

Without a doubt, the first few games I would recommend anyone to play would be the Batman Arkham series consisting of Batman Arkham Asylum, Batman Arkham City, Batman Arkham Origins, and the latest addition Batman Arkham Knight. Each of them are awesome standalone games with a compelling storyline, awesome-to-do side quests, and a kickass experience of beating up criminals and solving mysteries. In essence, this game truly allows you to act and feel as Batman himself as you instill fear into the heart of criminals, just like how Batman in the comics would.

Let’s go through each series one-by-one:

Batman Arkham Asylum


This series tore through expectations when it was released. Much like how comic adaptations of superheroes usually turn out bad (almost all Spiderman games fall into this trap save Spiderman 2 and Ultimate Spiderman), this game wasn’t given more than a glance either. But when you played it, you KNEW something was going to be different. With hyper-realistic graphics, voice acting and cinema-worthy introduction, this was the game to be playing. With almost 2 million copies sold within a month, this game proved itself worthy as an upcoming standalone franchise. Source here.


Batman Arkham Asylum takes you through Joker’s Madhouse, which is basically Arkham Asylum infiltrated and reprogrammed into a trick house by none other than the clown prince of crime himself. You even get to face many famous criminals like Riddler, Penguin, Scarecrow, etc. (The Scarecrow part was honestly one of the best play-throughs I’ve ever.. played through.)


Gameplay was solid, with one of the most fluid combat systems ever created. Even newer game titles started copying the mechanic, where most notable mentions were Shadows of Mordor and Sleeping Dogs. Arkham Asylum also introduced a new stealth mechanic (back then) which was really fun to play, allowing you to strike fear into the baddies as Batman, which was refreshing compared to the dominating Assassin’s Creed mechanics at that time. As you can probably already tell, I had so much fun during the stealth scenes.

Definitely a must play, especially for Batman and Gotham TV series fans.

Batman Arkham City


As experienced gamers already know, sequels usually end up worse. As such, we braced for the derailment of what would have been Arkham City (at least I did). Nonetheless, I gave it a spin and the experience was easily much greater than the first game.


The formula is kept constant. Rocksteady really paid heed to the phrase ‘if it ain’t broke, don’t fix it’. The same combat and stealth mechanics were employed and they added a lot more new gadgets into the equation.


Most notable was the addition of an open world concept, where you can now free roam the map while you were getting from objective to objective. Skeptical at first, I tried out the roaming (while also noticing the missing batmobile. Where is it, Batman?!) and to my excitement, the grappling and gliding was exciting, intuitive and loads of fun. Getting from point to point was a blast and I had a LOT of fun.

Batman: Arkham City


– Because who needs a suit right?

Another addition was a new playable character: Catwoman. Her mechanics were notably different from Batman’s and her stealth scenes are pretty fun to play as well. You should definitely buy the collector’s edition just to play her. I mean, look at that costume.

Arkham City easily trumped Arkham Asylum, which was already spectacular.

Batman Arkham Origins


This game was, to say the least, a little bit awkward. This game takes us back to the prologue where Bruce Wayne started off as Batman, and faced strong criminal underlords and villians. However, it seemed more like a 3rd installment than a prologue though. The big giveaway was the fact that gadgets that you had to fight to attain in Arkham City were available from the start in Origins.

A bit of oversight there wouldn’t you say Rocksteady?


Nonetheless, the storyline was compelling and all the same formula applies. New villians, a new look, and a not-too-bad voice cast to take over the usual Batman voice. Still a must-play in my opinion, especially if you’re a Batman fan.

Batman Arkham Knight


And finally, we’ve come to the end of the series (Fun fact: I’m not too sure about this, but I vaguely recall Rocksteady saying that this is the end of their trilogy. What happened to Arkham Origins?).

Arkham Knight is the finale of the series that is taking place after a major change in the game’s timeline at the end of Arkham City (no spoilers).


-I also noticed they paid a lot of attention to his lips this time round. Kissable, no?

Everything to the equation is kept intact, which is awesome. So no point elaborating on that here. Batman even sports a cooler Batsuit slightly after the beginning of the game which looks absolutely sick. And as you can already guess from the box cover, a major part of the game (finally) involves the Batmobile! So let’s break down each of the new aspects:


The Batmobile was, sadly, not that easy to control. It reminded me a lot of Watchdogs’s driving mechanism which wasn’t easy to control and slide. This made chase scenes slightly difficult. The only saving point was that the Batmobile could enter in a ‘Tank’ mode which sort of applies the brakes in order to transform. That was so much more intuitive than using the brakes themselves.

I believe I also mentioned previously that the gliding and grappling function was already very intuitive and exciting. The Batmobile downplayed Batman into a GTA-like mechanic of travelling. Personally, as long as the main mission didn’t require a Batmobile, I ended up just grappling my way across the map.


But a new aspect has been added to the game. Firstly, we establish that the main villian of the game is Scarecrow and the Arkham Knight. In case you don’t know who that is, Scarecrow is the villian who uses fear toxins to overwhelm people with fear. What was magnificent of this game was that the entire game centered around fear itself. There are subtle jump scares planted around the map, and a creepy new aspect added that I will not spoil for you. I wouldn’t go as far as to say that it’s as scary as horror games, but the new addition was definitely refreshing.


– I probably shat my pants at this scene. Go find it out for yourself.

Ok I must admit though, I’m mostly a scaredy-cat and these kind of jump scares still frighten me all the way. Nonetheless, the gameplay was too compelling to stop. That HAS to show how awesome the game is.


Another interesting addition was the chance to play many characters in the game. For the first time ever, you get to play ‘dual-play’ with Robin, or beat up baddies with Nightwing as well. Working together with your companions added a whole new gameplay experience that made this an even more spectacular game.

Overall, Arkham Knight once again defied expectations, making it easily one of the best game I’ve played in a long time.

So here ends my review of the Batman Arkham Series. Have any opinions or disagreements? Leave them in the comment section below!

BatmanAC 2011-12-30 18-51-17-06

– And if you ever got too bored, know that you, too, can kick butt as the legendary animated Batman